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Learning Qlik Sense: The Official Guide

You're reading from   Learning Qlik Sense: The Official Guide Get to grips with the vision of Qlik Sense for next generation business intelligence and data discovery

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Product type Paperback
Published in Feb 2015
Publisher
ISBN-13 9781782173359
Length 230 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (14) Chapters Close

Preface 1. Coding with C++ FREE CHAPTER 2. Variables and Memory 3. If, Else, and Switch 4. Looping 5. Functions and Macros 6. Objects, Classes, and Inheritance 7. Dynamic Memory Allocation 8. Actors and Pawns 9. Templates and Commonly Used Containers 10. Inventory System and Pickup Items 11. Monsters 12. Spell Book Index

Index

A

  • actors
    • about / Actors versus pawns
    • versus pawns / Actors versus pawns
    • adding, to scene / Adding an actor to the scene
  • AMyHUD**MouseRightClicked()
    • creating / Writing AMyHUD::MouseRightClicked()
  • And (&&) operator
    • about / The And (
  • APickupItem class
    • FString variable / Base class PickupItem
    • int32 variable / Base class PickupItem
    • USphereComponent variable / Base class PickupItem
    • UStaticMeshComponent variable / Base class PickupItem
    • UTexture2D variable / Base class PickupItem
  • APuzzleBlock class / Our first example with Unreal Engine
  • arrays
    • about / Regular arrays
    • array syntax / The array syntax
    • exercise / Exercise
    • solutions, of exercise / Solutions
  • array syntax
    • about / The array syntax
  • Artificial Intelligence (AI) / Actors versus pawns
  • attack animation, triggering
    • about / Triggering the attack animation
    • blueprint basics / Blueprint basics
    • animation blueprint, modifying for Mixamo Adam / Modifying the animation...
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