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Mastering Adobe Captivate 2019

You're reading from   Mastering Adobe Captivate 2019 Build cutting edge professional SCORM compliant and interactive eLearning content with Adobe Captivate

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789803051
Length 770 pages
Edition 5th Edition
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Authors (2):
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Dr. Pooja Jaisingh Dr. Pooja Jaisingh
Author Profile Icon Dr. Pooja Jaisingh
Dr. Pooja Jaisingh
Damien Bruyndonckx Damien Bruyndonckx
Author Profile Icon Damien Bruyndonckx
Damien Bruyndonckx
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Table of Contents (17) Chapters Close

Preface 1. Getting Started with Adobe Captivate 2019 FREE CHAPTER 2. Working with Standard Objects 3. Working with Multimedia 4. Working with the Timeline and Other Useful Tools 5. Developing Interactivity 6. Crafting the Graphical Experience with Styles and Themes 7. Working with Quizzes 8. Capturing Onscreen Action 9. Producing a Video Demo 10. Creating a Responsive Project 11. Creating Virtual Reality Projects 12. Using Captivate with Other Applications 13. Creating Accessible eLearning 14. Variables and Advanced Actions 15. Finishing Touches and Publishing 16. Other Books You May Enjoy
Creating a Responsive Project

In today's ultra-connected world, the majority of your students probably own multiple devices. And, of course, they want to be able to take your eLearning course on all of their devices. They might want to start the course on their desktop computer at work, continue it on their phone while commuting home, and finish it at night on their tablet. In other situations, students might only have a mobile phone available to take the course, and sometimes the topic being taught only makes sense on a mobile device. To address these needs, you want to deliver your course on multiple screens, which is possible by creating a Responsive Project in Captivate.

A Responsive Project is a project that you can optimize for different device sizes. It is like providing several different versions of the course in a single project.

In this chapter...

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