Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Getting Started with Unity 5.x 2D Game Development

You're reading from   Getting Started with Unity 5.x 2D Game Development Enter the world of 2D Game development with Unity 5.x

Arrow left icon
Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781784397173
Length 478 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
Arrow right icon
View More author details
Toc

Table of Contents (9) Chapters Close

Preface 1. A Flat World in Unity FREE CHAPTER 2. Baking Cupcake Towers 3. Communicating with the Player – the User Interface 4. No Longer Alone – Sweet-Toothed Pandas Strike 5. The Secret Ingredient Is a Dash of Physics 6. Through a Sea of Sprinkles – Navigation in Artificial Intelligence 7. Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming 8. What Is beyond the Cake?

Joints


So far, we have talked about rigid bodies and colliders, but they were just single physical bodies. What about more complex mechanical systems? Imagine a rope that is holding a cage with a skeleton and a key inside. So, our protagonist decides to cut the rope to make the cage fall. Once the rope is broken, then the cage falls down. However, even before the rope is cut, the cage was under the effect of gravity. In fact, if our protagonist would have pushed the cage instead of cutting the rope, that would have started to oscillate. The reason is that the rope is giving a constraint to the cage — it is allowed to move only within a circle (or sphere if we are in 3D) that has per radius the length of the rope. Of course, when it oscillates, gravity makes the cage move on the border of this circle (or sphere). What if the rope were a rigid metal bar? Well, the cage would even have a harder constraint, because now it is forced to be only on the border of the circle (or sphere). And if the...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image