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Learning C# 7 By Developing Games with Unity 2017

You're reading from   Learning C# 7 By Developing Games with Unity 2017 Learn C# Programming by building fun and interactive games with Unity

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788478922
Length 290 pages
Edition 3rd Edition
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Author (1):
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Micael DaGraça Micael DaGraça
Author Profile Icon Micael DaGraça
Micael DaGraça
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Table of Contents (16) Chapters Close

Preface 1. Discovering Your Hidden Scripting Skills and Getting Your Environment Ready FREE CHAPTER 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Lists, Arrays, and Dictionaries 6. Loops 7. Object, a Container with Variables and Methods 8. Let's Make a Game! – from Idea to Development 9. Starting Your First Game 10. Writing GameManager 11. The Game Level 12. The User Interface 13. Collectables 14. Enemies 15. Audio, 3D Games, and Export

Preface

Hello and welcome to the amazing journey of game development. This book is destined for those who have always wanted to create a game, the ones who have thousands of good ideas for games and people who inspire to be professional game developers. This book is destined for you. Here, you will learn the fundamentals of how to create a game from start to finish using Unity and C#. Step by step, you will be learning how to code and how to use the game engine to turn your ideas into real projects. At the end of the book, you'll have created a 2D platform game, and you will know how to create different games using the same principles that you have learned.

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