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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Unleash the full potential of Embedded Linux with Linux 4.9 and Yocto Project 2.2 (Morty) Updates

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283282
Length 478 pages
Edition 2nd Edition
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Author (1):
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Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Table of Contents (17) Chapters Close

Preface 1. Starting Out FREE CHAPTER 2. Learning About Toolchains 3. All About Bootloaders 4. Configuring and Building the Kernel 5. Building a Root Filesystem 6. Selecting a Build System 7. Creating a Storage Strategy 8. Updating Software in the Field 9. Interfacing with Device Drivers 10. Starting Up – The init Program 11. Managing Power 12. Learning About Processes and Threads 13. Managing Memory 14. Debugging with GDB 15. Profiling and Tracing 16. Real-Time Programming

All About Bootloaders

The bootloader is the second element of embedded Linux. It is the part that starts the system up and loads the operating system kernel. In this chapter, I will look at the role of the bootloader and, in particular, how it passes control from itself to the kernel using a data structure called a device tree, also known as a flattened device tree or FDT. I will cover the basics of device trees, so that you will be able to follow the connections described in a device tree and relate it to real hardware.

I will look at the popular open source bootloader, U-Boot, and show you how to use it to boot a target device, and also how to customize it to run on a new device, using the BeagleBone Black as an example. Finally, I will take a quick look at Barebox, a bootloader that shares its past with U-Boot, but which has, arguably, a cleaner design.

In this chapter, we...

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