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Exploring Experience Design

You're reading from   Exploring Experience Design Fusing business, tech, and design to shape customer engagement

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Product type Paperback
Published in Aug 2017
Publisher
ISBN-13 9781787122444
Length 400 pages
Edition 1st Edition
Concepts
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Author (1):
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Ezra Schwartz Ezra Schwartz
Author Profile Icon Ezra Schwartz
Ezra Schwartz
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Table of Contents (20) Chapters Close

Title Page
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. Experience Design - Overview FREE CHAPTER 2. The Experience Design Process 3. Business and Audience Context 4. The User and Context of Use 5. Experience - Perception, Emotions, and Cognition 6. Experience Design Disciplines 7. The Design Team 8. Delight and Engagement 9. Tying It All Together - From Concept to Design 10. Design Testing 11. The Design Continuum

Chapter 7. The Design Team

"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."

- Antoine de Saint-Exupery

This chapter addresses the following questions:

  • What is the composition of design teams?
  • What are the settings of design teams?
  • What is the contribution of each team member throughout the design process, from onset to realization?

People tend to associate designers with the Arts more than with the technical precision of engineering, despite the fact that design disciplines--from architecture to interaction design--require mastery of both domains in equal parts. In academic settings, design departments have been traditionally a part of the art schools, although ironically often viewed there as inferior trades, comparted to the pure artistic mission of the real arts--painting and sculpture.

Opposing this common view of design as somehow inferior to the arts, is the fact that designers since antiquity were expected to...

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