Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
GameMaker Programming By Example

You're reading from   GameMaker Programming By Example Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine!

Arrow left icon
Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785887963
Length 212 pages
Edition 1st Edition
Arrow right icon
Authors (2):
Arrow left icon
Brian Christian Brian Christian
Author Profile Icon Brian Christian
Brian Christian
Steven Isaacs Steven Isaacs
Author Profile Icon Steven Isaacs
Steven Isaacs
Arrow right icon
View More author details
Toc

Summary


You learned a lot of different information in this chapter—parenting, how to create a tracking AI, change drawing alignment, creating your own events, creating and using paths, and implementing particles! Of course, go back and review the chapter to make sure you understand all the functions and everything else we taught you. In the following chapter, we will be overviewing the GameMaker physics engine and show you how to utilize its capabilities in two different ways—one of which you might not expect.

Review questions

  1. What are User defined events for?

  2. How do you make something move towards something else, but make sure not to hit what it isn't tracking?

  3. How can you change the horizontal alignment (you might also call it the origin) from which text (and anything else) is drawn?

  4. How do you set up parenting in GameMaker, and what is the purpose of setting up parent and child objects? What can you accomplish with the use of parent objects that you might not be able to otherwise?

  5. Define and...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image