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Lumion3D Best Practices

You're reading from   Lumion3D Best Practices Explore the best practices to build architectural visualizations efficiently in Lumion 3D

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781783550852
Length 166 pages
Edition 1st Edition
Concepts
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Author (1):
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Ciro Cardoso Ciro Cardoso
Author Profile Icon Ciro Cardoso
Ciro Cardoso
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Table of Contents (11) Chapters Close

Preface 1. Getting Ready with Lumion 3D FREE CHAPTER 2. Importing and Handling 3D Models 3. Creating an Interior Scene with Lumion 4. Creating an Exterior Scene with Lumion 5. Working with Physically Based Materials 6. Animation Techniques in Lumion 7. Producing a Still Image with Lumion 8. Producing a Movie with Lumion 9. Exporting and Post Production Index

Common problems and their solutions


As mentioned previously, while importing 3D models into Lumion, the process is very simple and most of the time you don't face any major issues. However, after the first few projects in Lumion, you will definitely learn how to avoid them.

Rookie mistakes

These are the issues that will crop up because you are new to Lumion but with practice, these can be reduced to a minimum.

The first issue arises when you import the 3D model that is placed on the scene. The difficulty here is that you don't see the model immediately. Why? One of the reasons is that you didn't create the 3D model close to the origin axis.

Note

The origin axis is the point where X=0, Y=0, and Z=0. Most of the 3D applications will represent this point with a red line for X, green line for Y, and blue for Z.

Every 2D and 3D application has a point called origin axis and Lumion uses this point as a reference to place the 3D model. If the 3D model is created where, let's say, X=1000m, Y=1000m, and...

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