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Learning Go Programming
Learning Go Programming

Learning Go Programming: An insightful guide to learning the Go programming language

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Learning Go Programming

Chapter 2. Go Language Essentials

In the previous chapter, we established the elemental characteristics that make Go a great language with which to create modern system programs. In this chapter, we dig deeper into the language's syntax to explore its components and features.

We will cover the following topics:

  • The Go source file
  • Identifiers
  • Variables
  • Constants
  • Operators

The Go source file

We have seen, in Chapter 1, A First Step in Go, some examples of Go programs. In this section, we will examine the Go source file. Let us consider the following source code file (which prints "Hello World" greetings in different languages):

The Go source file

golang.fyi/ch02/helloworld2.go

A typical Go source file, such as the one listed earlier, can be divided into three main sections, illustrated as follows:

  • The Package Clause:
          //1 Package Clause 
          package main 
    
  • The Import Declaration:
          //2 Import Declaration 
          import "fmt" 
          import "math/rand" 
          import "time" 
    
  • The Source Body:
          //3 Source Body 
          var greetings = [][]string{ 
            {"Hello, World!","English"}, 
            ... 
          } 
     
          func greeting() [] string { 
            ... 
          } 
     
          func main() { 
            ... 
          } 
    

The package clause indicates the name of the package this source file belongs to (see Chapter 6, Go Packages...

Go identifiers

Go identifiers are used to name program elements including packages, variables, functions, and types. The following summarizes some attributes about identifiers in Go:

  • Identifiers support the Unicode character set
  • The first position of an identifier must be a letter or an underscore
  • Idiomatic Go favors mixed caps (camel case) naming
  • Package-level identifiers must be unique across a given package
  • Identifiers must be unique within a code block (functions, control statements)

The blank identifier

The Go compiler is particularly strict about the use of declared identifiers for variables or packages. The basic rule is: you declare it, you must use it. If you attempt to compile code with unused identifiers such as variables or named packages, the compilers will not be pleased and will fail compilation.

Go allows you to turn off this behavior using the blank identifier, represented by the _ (underscore) character. Any declaration or assignment that uses the blank identifier is not bound...

Go variables

Go is a strictly typed language, which implies that all variables are named elements that are bound to both a value and a type. As you will see, the simplicity and flexibility of its syntax make declaring and initializing variables in Go feel more like a dynamically-typed language.

Variable declaration

Before you can use a variable in Go, it must be declared with a named identifier for future reference in the code. The long form of a variable declaration in Go follows the format shown here:

var <identifier list> <type>

The var keyword is used to declare one or more variable identifiers followed by the type of the variables. The following source code snippet shows an abbreviated program with several variables declared outside of the function main():

package main 
 
import "fmt" 
 
var name, desc string 
var radius int32 
var mass float64 
var active bool 
var satellites []string 
 
func main() { 
  name = "Sun" 
  desc = "Star" 
  radius...

Go constants

In Go, a constant is a value with a literal representation such as a string of text, Boolean, or numbers. The value for a constant is static and cannot be changed after initial assignment. While the concept they represent is simple, constants, however, have some interesting properties that make them useful, especially when working with numeric values.

Constant literals

Constants are values that can be represented by a text literal in the language. One of the most interesting properties of constants is that their literal representations can either be treated as typed or untyped values. Unlike variables, which are intrinsically bound to a type, constants can be stored as untyped values in memory space. Without that type constraint, numeric constant values, for instance, can be stored with great precision.

The followings are examples of valid constant literal values that can be expressed in Go:

"Mastering Go" 
'G' 
false 
111009 
2.71828 
94314483457513374347558557572455574926671352...

The Go source file


We have seen, in Chapter 1, A First Step in Go, some examples of Go programs. In this section, we will examine the Go source file. Let us consider the following source code file (which prints "Hello World" greetings in different languages):

golang.fyi/ch02/helloworld2.go

A typical Go source file, such as the one listed earlier, can be divided into three main sections, illustrated as follows:

  • The Package Clause:

          //1 Package Clause 
          package main 
    
  • The Import Declaration:

          //2 Import Declaration 
          import "fmt" 
          import "math/rand" 
          import "time" 
    
  • The Source Body:

          //3 Source Body 
          var greetings = [][]string{ 
            {"Hello, World!","English"}, 
            ... 
          } 
     
          func greeting() [] string { 
            ... 
          } 
     
          func main() { 
            ... 
          } 
    

The package clause indicates the name of the package this source file belongs...

Go identifiers


Go identifiers are used to name program elements including packages, variables, functions, and types. The following summarizes some attributes about identifiers in Go:

  • Identifiers support the Unicode character set

  • The first position of an identifier must be a letter or an underscore

  • Idiomatic Go favors mixed caps (camel case) naming

  • Package-level identifiers must be unique across a given package

  • Identifiers must be unique within a code block (functions, control statements)

The blank identifier

The Go compiler is particularly strict about the use of declared identifiers for variables or packages. The basic rule is: you declare it, you must use it. If you attempt to compile code with unused identifiers such as variables or named packages, the compilers will not be pleased and will fail compilation.

Go allows you to turn off this behavior using the blank identifier, represented by the _ (underscore) character. Any declaration or assignment that uses the blank identifier is not bound...

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Key benefits

  • Insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code effectively
  • Push your Go skills, with topics such as, data types, channels, concurrency, object-oriented Go, testing, and network programming
  • Each chapter provides working code samples that are designed to help reader quickly understand respective topic

Description

The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage. Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud.

Who is this book for?

If you have prior exposure to programming and are interested in learning the Go programming language, this book is designed for you. It will quickly run you through the basics of programming to let you exploit a number of features offered by Go programming language.

What you will learn

  • Install and configure the Go development environment to quickly get started with your first program.
  • Use the basic elements of the language including source code structure, variables, constants, and control flow primitives to quickly get started with Go
  • Gain practical insight into the use of Go s type system including basic and composite types such as maps, slices, and structs.
  • Use interface types and techniques such as embedding to create idiomatic object-oriented programs in Go.
  • Develop effective functions that are encapsulated in well-organized package structures with support for error handling and panic recovery.
  • Implement goroutine, channels, and other concurrency primitives to write highly-concurrent and safe Go code
  • Write tested and benchmarked code using Go's built test tools
  • Access OS resources by calling C libraries and interact with program environment at runtime
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Publication date, Length, Edition, Language, ISBN-13
Publication date : Oct 26, 2016
Length: 348 pages
Edition : 1st
Language : English
ISBN-13 : 9781784395438
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Length: 348 pages
Edition : 1st
Language : English
ISBN-13 : 9781784395438
Vendor :
Google
Category :
Languages :

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Table of Contents

12 Chapters
1. A First Step in Go Chevron down icon Chevron up icon
2. Go Language Essentials Chevron down icon Chevron up icon
3. Go Control Flow Chevron down icon Chevron up icon
4. Data Types Chevron down icon Chevron up icon
5. Functions in Go Chevron down icon Chevron up icon
6. Go Packages and Programs Chevron down icon Chevron up icon
7. Composite Types Chevron down icon Chevron up icon
8. Methods, Interfaces, and Objects Chevron down icon Chevron up icon
9. Concurrency Chevron down icon Chevron up icon
10. Data IO in Go Chevron down icon Chevron up icon
11. Writing Networked Services Chevron down icon Chevron up icon
12. Code Testing Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.8
(5 Ratings)
5 star 80%
4 star 20%
3 star 0%
2 star 0%
1 star 0%
Shines Dec 03, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Vladimir Vivien's Learn Go Programming is a timely and practical hands-on guide to accelerate your learning curve with Google's fast growing program. Go is know for its ability to handle large, complex software in a team environment. Vladimir provides sample code, tips and warnings to help programmers at all levels avoid pitfalls. As a former IBM principal & E&Y consultant working with multinational corporations, I appreciate the value of what Vivien's Learn Go Programming can bring to individuals and large enterprise teams. Finally, as Director of Analytics and Continuous Improvement I see how Go plays a vital role for writing the code to manage complex server networks, needed to handle #big data, #machine learning and #IoT. I give Mr Vivien's Learn Go my highest recommendation
Amazon Verified review Amazon
Yemi Yisa Sep 25, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Buy the book. I LOVE his writing style. Straight to the point, not confusing, and extremely easy to digest.
Amazon Verified review Amazon
IOA M DOUNIS Nov 03, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I own dozens of programming language books and i have been programming for 24 years. This is one of the best introductory books i own on learning a new programming language, and the best, hands down, on the GO programming Language.If you want to learn programming in this powerful and wonderful language and you are already familiar with programming you must read this book first, the author is honest with his words, he wishes he had such a book when he begun learning GO, i wish the same!
Amazon Verified review Amazon
Manish kumar Jul 01, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
really nice for begginers and in details
Amazon Verified review Amazon
Jason S Chvat Apr 12, 2022
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
Good book overall. Straight forward, easy examples. My one issue is that it is literally riddled with typos and small code errors. I could tell based on previous programming experience where they were but if I didn't have the experience it could be very confusing
Amazon Verified review Amazon
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