Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Linux Device Drivers Development

You're reading from   Linux Device Drivers Development Develop customized drivers for embedded Linux

Arrow left icon
Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781785280009
Length 586 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
John Madieu John Madieu
Author Profile Icon John Madieu
John Madieu
Arrow right icon
View More author details
Toc

Table of Contents (23) Chapters Close

Preface 1. Introduction to Kernel Development FREE CHAPTER 2. Device Driver Basis 3. Kernel Facilities and Helper Functions 4. Character Device Drivers 5. Platform Device Drivers 6. The Concept of Device Tree 7. I2C Client Drivers 8. SPI Device Drivers 9. Regmap API – A Register Map Abstraction 10. IIO Framework 11. Kernel Memory Management 12. DMA – Direct Memory Access 13. The Linux Device Model 14. Pin Control and GPIO Subsystem 15. GPIO Controller Drivers – gpio_chip 16. Advanced IRQ Management 17. Input Devices Drivers 18. RTC Drivers 19. PWM Drivers 20. Regulator Framework 21. Framebuffer Drivers 22. Network Interface Card Drivers

Device Driver Basis

A driver is a piece of software whose aim is to control and manage a particular hardware device, hence the name device driver. From an operating system point of view, it can be either in the kernel space (running in privileged mode) or in the user space (with lower privileges). This book only deals with kernel space drivers, especially Linux kernel drivers. Our definition is that a device driver exposes the functionality of the hardware to user programs.

This book's aim is not to teach you how to become a Linux guru—I'm not even one at all—but there are some concepts you should understand prior to writing a device driver. C programming skills are mandatory; you should be at least familiar with pointers. You should also be familiar with some of the manipulating functions. Some hardware skills are required too. So, this chapter essentially...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image