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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – rendering the animation


You've seen how you can render a single frame by pressing the F12 key, and look at it by pressing the F11 key. Rendering an animation is very similar as explained in the following steps:

  1. Press the Ctrl key and the F12 key to start the rendering.

  2. Look at the text across the top of the frame where the image is being rendered. It tells you which frame is being rendered, how long the previous frame took to render, how many vertices and faces there are, how much memory was needed, and other things. This text is for your information only; it doesn't show up in the final images or animation, as shown in the following screenshot:

  3. When the animation has finished rendering, press the Esc key to close the render window. Then, press the Ctrl key and the F11 key. In a moment, you should see your animation. Notice how the lighting changes and how the speed of the cube varies.

  4. Press the Esc key when you are done looking at your animation.

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