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Hands-On Reactive Programming with Clojure

You're reading from   Hands-On Reactive Programming with Clojure Create asynchronous, event-based, and concurrent applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346138
Length 298 pages
Edition 2nd Edition
Languages
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Authors (2):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Konrad Szydlo Konrad Szydlo
Author Profile Icon Konrad Szydlo
Konrad Szydlo
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Table of Contents (15) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. A New Approach to Futures 9. A Reactive API to Amazon Web Services 10. Reactive Microservices 11. Testing Reactive Apps 12. Concurrency Utilities in Clojure 13. Other Books You May Enjoy Appendix - The Algebra of Library Design

The UI as a Function

So far, we have taken a journey through managing complexity by efficiently handling and modeling asynchronous workflows in terms of streams of data. In particular, Chapter 4, Introduction to core.async, and Chapter 5, Creating Your Own CES Framework with core.async, explored what's involved in libraries that provide primitives and combinators for Compositional Event Systems (CES). We also built a simple ClojureScript application that made use of our framework.

One thing you might have noticed is that none of the examples so far have dealt with what happens to the data once we are ready to present it to our users. It's still an open question that we, as application developers, need to answer.

In this chapter, we will look at one way to handle Reactive User Interfaces in web applications using React[1], a modern JavaScript framework developed by Facebook...

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