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Swift By Example

You're reading from   Swift By Example

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785284700
Length 284 pages
Edition 1st Edition
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Author (1):
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Giordano Scalzo Giordano Scalzo
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Giordano Scalzo
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Toc

Chapter 5. Flappy Swift

After having explored how to build normal apps with the last two apps, let's go back to games.

These apps will use two useful frameworks that iOS provides for casual game developers—SKSprite and SKScene. The former is a handy and powerful 2D game framework that provides a physics engine based on Box2D. The latter allows indie game developers to implement three-dimensional games.

Let's start using the first framework by implementing a nice clone of Flappy Bird.

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