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3D printing with RepRap Cookbook

You're reading from   3D printing with RepRap Cookbook Over 80 fast-paced recipes to help you create and print 3D models

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781782169888
Length 346 pages
Edition 1st Edition
Tools
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Author (1):
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Richard Salinas Richard Salinas
Author Profile Icon Richard Salinas
Richard Salinas
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Table of Contents (14) Chapters Close

Preface 1. Getting Started with 3D Printing 2. Optimizing the Printing Process FREE CHAPTER 3. Scanning and Printing with a Higher Resolution 4. Modeling and Printing with Precision 5. Manipulating Meshes and Bridges 6. Making the Impossible 7. Texture – the Good and the Bad 8. Troubleshooting Issues in 3D Modeling 9. Troubleshooting Issues in 3D Printing A. Understanding and Editing Firmware B. Taking a Closer Look at G-code C. Filament Options for RepRap Printers Index

Viewing the model in MeshLab

In this recipe, we'll learn how to import/export a model into MeshLab and cover the basic navigation controls for the camera view. We'll also examine our model by changing the way we view its mesh.

Getting ready

You'll need to download MeshLab from http://meshlab.sourceforge.net/. This program is available for both PC and Mac platforms. Install the correct version for your computer. You'll also need your .obj files that you saved in DAVID Laserscanner.

How to do it...

We will proceed as follows:

  1. When you open MeshLab, you will see a long bar displayed under Menu. It contains a row of icons that provides quick access to various program functions. Select the Import Mesh icon [How to do it...] and locate the folder containing your .obj files.
  2. In this recipe, the first scan of the toy block is opened. This can be seen in the following screenshot:
    How to do it...

    Tip

    You can also simply drag-and-drop the .obj file to the MeshLab's workspace.

  3. To freely orbit around the model,...
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