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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – using groups to organize your scene

Groups are a good way to organize the objects in your scene. They let you move multiple objects at a time, and each object can be a member of more than one group, so you can organize them whichever way you want:

  1. Open your island file that you just made or the 4909_10_Island_Ocean_Pier.blend file from the download pack.
  2. Select the Pier Railing Path, Pier Railing Shape, Piling, and Piling.001 in the Outliner window with Shift + LMB.
  3. In the 3D View header, select the Object button. Select Group from the pop-up menu and select Create New Group in the second menu.
  4. In the Properties window, select the Object button from the header; it's the button with the cube on it.
  5. In the Groups subpanel, under the button that says Add to Group is a text entry button. Enter Pier Group into that button.
  6. Now, look in the header of the Outliner window above the Properties window. There is a button that says All Scenes or Current Scene. Click on it and...
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