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Multiplayer Game Development with Unreal Engine 5

You're reading from   Multiplayer Game Development with Unreal Engine 5 Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781803232874
Length 394 pages
Edition 1st Edition
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Author (1):
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Marco Secchi Marco Secchi
Author Profile Icon Marco Secchi
Marco Secchi
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Table of Contents (22) Chapters Close

Preface 1. Part 1:Introducing Multiplayer Games
2. Chapter 1: Getting Started with Multiplayer Game Development FREE CHAPTER 3. Chapter 2: Understanding Networking Basics 4. Chapter 3: Testing the Multiplayer System with a Project Prototype 5. Part 2:Networking and Multiplayer Games in Unreal Engine
6. Chapter 4: Setting Up Your First Multiplayer Environment 7. Chapter 5: Managing Actors in a Multiplayer Environment 8. Chapter 6: Replicating Properties Over the Network 9. Chapter 7: Using Remote Procedure Calls (RPCs) 10. Part 3:Improving Your Game
11. Chapter 8: Introducing AI into a Multiplayer Environment 12. Chapter 9: Extending AI Behaviors 13. Chapter 10: Enhancing the Player Experience 14. Chapter 11: Debugging a Multiplayer Game 15. Part 4:Deploying Your Game Online
16. Chapter 12: Managing Multiplayer Sessions 17. Chapter 13: Handling Data During a Session 18. Chapter 14: Deploying Multiplayer Games 19. Chapter 15: Adding Epic Online Services (EOS) 20. Index 21. Other Books You May Enjoy

Getting Started with Multiplayer Game Development

Welcome to the wonderful world of multiplayer game development in Unreal Engine! I am really excited that you have selected me and my book as a guide to this sometimes scary technology; I promise that I’ll do my best to make this journey as easy and as entertaining as possible.

Throughout the book, you will learn how to create an Unreal Engine multiplayer game from scratch, handle client/server logic, manage AI opponents, test and profile the network, and take advantage of available cloud services. By the end, you will be proficient in creating a networked video game and have a deep knowledge of many of the pitfalls and how to avoid them.

In this chapter, you will get an overview of what a multiplayer game is, its origins, and the different types of multiplayer games that are available today. Additionally, you will explore how the technology used in multiplayer games has been applied in contexts outside of gaming.

In this chapter, I will discuss the following topics:

  • Introducing multiplayer games
  • Understanding multiplayer game categories
  • Exploring gameplay twists
  • Is multiplayer technology just for games?
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Multiplayer Game Development with Unreal Engine 5
Published in: Oct 2023
Publisher: Packt
ISBN-13: 9781803232874
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