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Java 9 Programming By Example

You're reading from   Java 9 Programming By Example Your guide to software development

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468284
Length 504 pages
Edition 1st Edition
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Java 9 2. The First Real Java Program - Sorting Names FREE CHAPTER 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Webapp 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level

Setting up the project


Since we are still using Spring boot, the build file does not need any modification; we will use it as we will use the same file as in the last chapter. The package structure, however, is a bit different. This time, we do something more complicated than getting a request and responding to whatever the backend services deliver to us. Now, we have to implement complex business logic that, as we will see, needs many classes. When we have more than 10 classes, give or take, in a certain package, it is time to think about putting them into separate packages. The classes that are related to each other and have a similar functionality should be put into one package. This way, we will have a package for the following:

  • The controllers (though we have only one in this example, but usually there are more)
  • Data storing beans that have no more functionality than storing data, thus, fields, setters, and getters
  • Checkers that will help us check power cords when a desk-side lamp is ordered...
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