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Learn WebAssembly

You're reading from   Learn WebAssembly Build web applications with native performance using Wasm and C/C++

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788997379
Length 328 pages
Edition 1st Edition
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Author (1):
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Mike Rourke Mike Rourke
Author Profile Icon Mike Rourke
Mike Rourke
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Table of Contents (12) Chapters Close

Preface 1. What is WebAssembly? 2. Elements of WebAssembly - Wat, Wasm, and the JavaScript API FREE CHAPTER 3. Setting Up a Development Environment 4. Installing the Required Dependencies 5. Creating and Loading a WebAssembly Module 6. Interacting with JavaScript and Debugging 7. Creating an Application from Scratch 8. Porting a Game with Emscripten 9. Integrating with Node.js 10. Advanced Tools and Upcoming Features 11. Other Books You May Enjoy

Preface

This book introduces readers to WebAssembly, a new and exciting technology capable of executing languages other than JavaScript in the browser. The book describes how to build a C/JavaScript application from scratch that uses WebAssembly and the process for porting an existing C++ code base to run in the browser with the help of Emscripten.

WebAssembly represents an important shift for the web platform. As a compilation target for languages such as C, C++, and Rust, it provides the ability to build a new class of application. WebAssembly is supported by all of the major browser vendors and represents a collaborative effort.

In this book, we'll describe the elements that make up WebAssembly, as well as its origins. We'll walk through the process of installing the required tools, setting up a development environment, and interacting with WebAssembly. We'll work through simple examples and progress through increasingly advanced use cases. By the end of this book, you'll be well-equipped to use WebAssembly in your C, C++, or JavaScript project.

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