Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Scala Design Patterns

You're reading from   Scala Design Patterns Write efficient, clean, and reusable code with Scala

Arrow left icon
Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785882500
Length 382 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Ivan Nikolov Ivan Nikolov
Author Profile Icon Ivan Nikolov
Ivan Nikolov
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. The Design Patterns Out There and Setting Up Your Environment FREE CHAPTER 2. Traits and Mixin Compositions 3. Unification 4. Abstract and Self Types 5. Aspect-Oriented Programming and Components 6. Creational Design Patterns 7. Structural Design Patterns 8. Behavioral Design Patterns – Part 1 9. Behavioral Design Patterns – Part 2 10. Functional Design Patterns – The Deep Theory 11. Functional Design Patterns – Applying What We Learned 12. Real-Life Applications Index

The stackable traits design pattern


There are sometimes cases where we want to be able to provide different implementations for a method of a class. We might not even know all the possibilities that could exist at the moment of writing, but we can add them later and combine them together. Or we can allow someone else to do this instead. This is another use case of the decorator design pattern, which for this purpose could be implemented with the stackable traits design pattern. We have already seen this pattern before in this book in Chapter 7, Structural Design Patterns, but we used it to read data, which adds a really important catch there. We will see another example here, which will make sure everything is completely clear.

Using stackable traits

The stackable traits design pattern is based on mixin composition—something we became familiar with in the early chapters of this book. We usually have an abstract class or a trait that defines an interface, a base implementation, and traits that...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image