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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – seeing the top view, front view, and right-side view


You will start by returning Blender to its default setup. To go back to the default scene. You don't have to quit as you did at the start of this chapter; there is another way. The steps are as follows:

  1. Move your cursor to the upper-left corner of the Blender window as shown in the previous screenshot. Left-click on File. A menu will drop down. Left-click on New. Another menu will appear asking you to Reload Start-Up File. Click on that and the default Blender file will be loaded.

  2. Press the 7 key on the NumPad. This gives you the Top view.

  3. Press the 1 key on the NumPad. This gives you the Front view.

  4. Press the 3 key on the NumPad. This gives you the Right side view.

What just happened?

You loaded a fresh copy of the default Blender scene and then used the NumPad to control from which direction you were viewing the scene. When you pressed the 7 on the NumPad, Blender displayed the Top view. When you pressed the 1 on the NumPad...

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