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CMake Best Practices

You're reading from   CMake Best Practices Upgrade your C++ builds with CMake for maximum efficiency and scalability

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Product type Paperback
Published in Aug 2024
Publisher Packt
ISBN-13 9781835880647
Length 356 pages
Edition 2nd Edition
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Authors (2):
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Mustafa Kemal Gilor Mustafa Kemal Gilor
Author Profile Icon Mustafa Kemal Gilor
Mustafa Kemal Gilor
Dominik Berner Dominik Berner
Author Profile Icon Dominik Berner
Dominik Berner
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Table of Contents (22) Chapters Close

Preface 1. Part 1 – The Basics FREE CHAPTER
2. Chapter 1: Kickstarting CMake 3. Chapter 2: Accessing CMake in the Best Ways 4. Chapter 3: Creating a CMake Project 5. Part 2 – Practical CMake – Getting Your Hands Dirty with CMake
6. Chapter 4: Packaging, Deploying, and Installing a CMake Project 7. Chapter 5: Integrating Third-Party Libraries and Dependency Management 8. Chapter 6: Automatically Generating Documentation 9. Chapter 7: Seamlessly Integrating Code Quality Tools with CMake 10. Chapter 8: Executing Custom Tasks with CMake 11. Chapter 9: Creating Reproducible Build Environments 12. Chapter 10: Handling Distributed Repositories and Dependencies in a Super-Build 13. Chapter 11: Creating Software for Apple Systems 14. Part 3 – Mastering the Details
15. Chapter 12: Cross-Platform-Compiling Custom Toolchains 16. Chapter 13: Reusing CMake Code 17. Chapter 14: Optimizing and Maintaining CMake Projects 18. Chapter 15: Migrating to CMake 19. Index 20. Other Books You May Enjoy Appendix: Contributing to CMake and Further Reading Material

Optimizing and Maintaining CMake Projects

Software projects tend to live for a long time, and for some, it’s not unheard of for them to be under more or less active development for a decade or more. But even if projects do not live that long, they tend to grow over time and attract certain clutter and legacy artifacts. Often, maintaining a project does not just mean refactoring code or adding a feature once in a while but also keeping build information and dependencies up to date.

As projects grow in complexity, build times often increase dramatically to the point that development might get tedious because of the long wait times. Long build times are not just inconvenient; they might also encourage developers to take shortcuts because they make trying things out hard. It is hard to try out something new if each build takes hours to complete and if each push to the CI/CD pipeline takes hours to return, which does not help either.

Apart from choosing a good, modular project...

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