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Flutter Cookbook, Second Edition

You're reading from   Flutter Cookbook, Second Edition 100+ step-by-step recipes for building cross-platform, professional-grade apps with Flutter 3.10.x and Dart 3.x

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781803245430
Length 712 pages
Edition 2nd Edition
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Author (1):
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Simone Alessandria Simone Alessandria
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Simone Alessandria
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Table of Contents (19) Chapters Close

Preface 1. Getting Started with Flutter 2. Creating Your First Flutter App FREE CHAPTER 3. Dart: A Language You Already Know 4. Introduction to Widgets 5. Mastering Layout and Taming the Widget Tree 6. Adding Interactivity and Navigation to Your App 7. Basic State Management 8. The Future is Now: Introduction to Asynchronous Programming 9. Data Persistence and Communicating with the Internet 10. Advanced State Management with Streams 11. Using Flutter Packages 12. Adding Animations to Your App 13. Using Firebase 14. Firebase Machine Learning 15. Flutter Web and Desktop 16. Distributing Your Mobile App 17. Other Books You May Enjoy
18. Index

Using a Scaffold

Android and iOS user interfaces are based on two different design languages. Android uses Material Design, while Apple has created the Human Interface Guidelines for iOS, but the Flutter team calls the iOS design pattern Cupertino, in honor of Apple’s hometown. These two packages, Material Design and Cupertino, provide a set of widgets that mirror the user experience of their respective platforms.

These frameworks use a widget called Scaffold (CupertinoScaffold in the Cupertino framework) that provides a basic structure of a screen. 

In this recipe, you are going to give your app some structure. You will be using the Scaffold widget to add an AppBar to the top of the screen and a slide-out drawer that you can pull from the left.

Getting ready

You should have completed the previous recipe in this chapter before following along with this one.

Create a new file in the project...

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