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Beginning C++ Game Programming

You're reading from   Beginning C++ Game Programming Learn C++ from scratch by building fun games

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781835081747
Length 648 pages
Edition 3rd Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (24) Chapters Close

Preface 1. Welcome to Beginning C++ Game Programming Third Edition! FREE CHAPTER 2. Variables, Operators, and Decisions: Animating Sprites 3. C++ Strings, SFML Time: Player Input and HUD 4. Loops, Arrays, Switch, Enumerations, and Functions: Implementing Game Mechanics 5. Collisions, Sound, and End Conditions: Making the Game Playable 6. Object-Oriented Programming – Starting the Pong Game 7. AABB Collision Detection and Physics – Finishing the Pong Game 8. SFML Views – Starting the Zombie Shooter Game 9. C++ References, Sprite Sheets, and Vertex Arrays 10. Pointers, the Standard Template Library, and Texture Management 11. Coding the TextureHolder Class and Building a Horde of Zombies 12. Collision Detection, Pickups, and Bullets 13. Layering Views and Implementing the HUD 14. Sound Effects, File I/O, and Finishing the Game 15. Run! 16. Sound, Game Logic, Inter-Object Communication, and the Player 17. Graphics, Cameras, Action 18. Coding the Platforms, Player Animations, and Controls 19. Building the Menu and Making It Rain 20. Fireballs and Spatialization 21. Parallax Backgrounds and Shaders 22. Other Books You May Enjoy
23. Index

Creating the Pong project

Since setting up a project is a fiddly process, we will go through it step by step, like we did for the Timber!!! project. I won’t show you the same screenshots that I did for the Timber!!! project, but the process is the same, so flip back to Chapter 1, Welcome to Beginning C++ Game Programming Third Edition!, if you want a reminder of the locations of the various project properties:

  1. Start Visual Studio and click on the Create New Project button. Or, if you still have the Timber!!! project open, you can select File | New project.
  2. In the window that appears, choose Console app and click the Next button. You will then see the Configure your new project window.
  3. In the Configure your new project window, type Pong in the Project name field. Note that this causes Visual Studio to automatically configure the Solution name field so that it has the same name.
  4. In the Location field, browse to the VS Projects folder that we created...
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