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Learn WebAssembly

You're reading from   Learn WebAssembly Build web applications with native performance using Wasm and C/C++

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788997379
Length 328 pages
Edition 1st Edition
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Author (1):
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Mike Rourke Mike Rourke
Author Profile Icon Mike Rourke
Mike Rourke
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Table of Contents (12) Chapters Close

Preface 1. What is WebAssembly? 2. Elements of WebAssembly - Wat, Wasm, and the JavaScript API FREE CHAPTER 3. Setting Up a Development Environment 4. Installing the Required Dependencies 5. Creating and Loading a WebAssembly Module 6. Interacting with JavaScript and Debugging 7. Creating an Application from Scratch 8. Porting a Game with Emscripten 9. Integrating with Node.js 10. Advanced Tools and Upcoming Features 11. Other Books You May Enjoy

Creating an Application from Scratch

Now it's time to apply your knowledge! Since one of WebAssembly's primary design goals is to execute within and integrate well with the existing web platform, it makes sense to build a web application to test it out. Even though WebAssembly's current feature set is rather limited, we can utilize the technology at a basic level. In this chapter, we will build a single-page application from scratch that utilizes Wasm modules within the context of the Core Specification.

By the end of this chapter, you'll know how to:

  • Write functions that perform simple computations with C
  • Build a basic JavaScript application with Vue
  • Integrate Wasm into your JavaScript application
  • Identify the capabilities and limitations of WebAssembly in its current form
  • Run and test a JavaScript application using browser-sync
...
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