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Application Development with Qt Creator

You're reading from   Application Development with Qt Creator Build cross-platform applications and GUIs using Qt 5 and C++

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Product type Paperback
Published in Jan 2020
Publisher
ISBN-13 9781789951752
Length 426 pages
Edition 3rd Edition
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Author (1):
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Lee Zhi Eng Lee Zhi Eng
Author Profile Icon Lee Zhi Eng
Lee Zhi Eng
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Table of Contents (19) Chapters Close

Preface 1. Section 1: The Basics
2. Getting Started with Qt Creator FREE CHAPTER 3. Building Applications with Qt Creator 4. Designing Your Application with Qt Designer 5. Qt Foundations 6. Developing Applications with Qt Widgets 7. Section 2: Advanced Features
8. Drawing with Qt 9. Doing More with Qt Quick 10. Implementing Multimedia with Qt Quick 11. Sensors and Qt Quick 12. Section 3: Practical Matters
13. Localizing Your Application with Qt Linguist 14. Optimizing Performance with Qt Creator 15. Developing Mobile Applications with Qt Creator 16. Embedded and IoT Development with Qt Creator 17. Qt Tips and Tricks 18. Other Books You May Enjoy

Creating custom widgets

Painting with a custom widget is, at its heart, no different than offscreen painting; all you need is a widget subclass and a painter pointing to the widget, and you're all set. Yet, how do you know when to paint?

Qt's QWidget class defines an interface used by the rendering system to pass events to your widget: Qt defines the QEvent class to encapsulate the data about an event, and the QWidget class defines an interface that Qt's rendering system uses to pass events to your widget for processing. Qt uses this event system not just to indicate things such as mouse movements and keyboard input, but also for requests to paint the screen as well.

Let's look at painting first. QWidget defines the paintEvent method, which Qt's rendering system invokes, passing a QPaintEvent pointer. The QPaintEvent pointer includes the region that needs...

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