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Learning Android Game Development

You're reading from   Learning Android Game Development A Beginner's guide to developing popular Android games

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781785880957
Length 238 pages
Edition 1st Edition
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Author (1):
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Nikhil Malankar Nikhil Malankar
Author Profile Icon Nikhil Malankar
Nikhil Malankar
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Creating a 3D scene with OpenGL ES


Just as we did in our 2D game example, most of our draw mechanism is going to remain the same. You will see that there are many similarities between both procedures. We will be working on a new project folder for this example, so let's go ahead and create a new project as we did in Chapter 8, Adding Explosion and Creating a UI.

Creating our project folder

We will follow the steps we did in Chapter 2, Getting Familiar with Android Studio. First, we will create a new project from our top menu.

To create a new project, perform the following steps:

  1. Go to FileNewNew Project..., as shown in the following screenshot:
  1. Fill in your Application name, Company domain, and Package name details; then click on Next:
  1. Select your target devices and click on Next:
  1. Select Empty Activity and click on Next:
  1. Fill in your Activity NameLayout Name, and click on Finish:

Okay then, we are now set with our new project folder. Also, we will use the landscape mode orientation for this...

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