Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering iOS 14 Programming

You're reading from   Mastering iOS 14 Programming Build professional-grade iOS 14 applications with Swift 5.3 and Xcode 12.4

Arrow left icon
Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781838822842
Length 558 pages
Edition 4th Edition
Languages
Tools
Arrow right icon
Authors (3):
Arrow left icon
Mario Eguiluz Alebicto Mario Eguiluz Alebicto
Author Profile Icon Mario Eguiluz Alebicto
Mario Eguiluz Alebicto
Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
Donny Wals Donny Wals
Author Profile Icon Donny Wals
Donny Wals
Arrow right icon
View More author details
Toc

Table of Contents (22) Chapters Close

Preface 1. Chapter 1: What's New in iOS 14? 2. Chapter 2: Working with Dark Mode FREE CHAPTER 3. Chapter 3: Using Lists and Tables 4. Chapter 4: Creating a Detail Page 5. Chapter 5: Immersing Your Users with Animation 6. Chapter 6: Understanding the Swift Type System 7. Chapter 7: Flexible Code with Protocols, Generics, and Extensions 8. Chapter 8: Adding Core Data to Your App 9. Chapter 9: Fetching and Displaying Data from the Network 10. Chapter 10: Making Smarter Apps with Core ML 11. Chapter 11: Adding Media to Your App 12. Chapter 12: Improving Apps with Location Services 13. Chapter 13: Working with the Combine Framework 14. Chapter 14: Creating an App Clip for Your App 15. Chapter 15: Recognition with Vision Framework 16. Chapter 16: Creating Your First Widget 17. Chapter 17: Using Augmented Reality 18. Chapter 18: Creating a macOS app with Catalyst 19. Chapter 19: Ensuring App Quality with Tests 20. Chapter 20: Submitting Your App to the App Store 21. Other Books You May Enjoy

Adding flexibility with generics

Programming with generics is not always easy, but it does make your code extremely flexible. When you use something such as generics, you are always making a trade-off between the simplicity of your program and the flexibility of your code. Sometimes it's worth it to introduce a little bit of complexity to allow your code to be written in otherwise impossible ways.

For instance, consider the Cow struct you saw before. To specify the generic associated type on the HerbivoreType protocol, a type alias was added to the Cow struct. Now imagine that not all cows like to eat grass. Maybe some cows prefer flowers, corn, or something else. You would not be able to express this using the type alias.

To represent a case where you might want to use a different PlantType for every cow instance, you can add a generic to the Cow itself. The following snippet shows how you can do this:

struct Cow<Plant: PlantType>: HerbivoreType {
  ...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image