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.Go Programming Blueprints

You're reading from   .Go Programming Blueprints Build real-world, production-ready solutions in Go using cutting-edge technology and techniques

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786468949
Length 394 pages
Edition 2nd Edition
Languages
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Author (1):
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Mat Ryer Mat Ryer
Author Profile Icon Mat Ryer
Mat Ryer
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chat Application with Web Sockets 2. Adding User Accounts FREE CHAPTER 3. Three Ways to Implement Profile Pictures 4. Command-Line Tools to Find Domain Names 5. Building Distributed Systems and Working with Flexible Data 6. Exposing Data and Functionality through a RESTful Data Web Service API 7. Random Recommendations Web Service 8. Filesystem Backup 9. Building a Q&A Application for Google App Engine 10. Micro-services in Go with the Go kit Framework 11. Deploying Go Applications Using Docker Appendix. Good Practices for a Stable Go Environment

Casting a vote


Before our API is a complete feature, we need to add the ability for users to cast votes. We'll break this piece into two functions in order to increase the readability of our code.

Inside votes.go, add the following function:

func CastVote(ctx context.Context, answerKey *datastore.Key, score int) (*Vote, error) { 
  question, err := GetQuestion(ctx, answerKey.Parent()) 
  if err != nil { 
    return nil, err 
  } 
  user, err := UserFromAEUser(ctx) 
  if err != nil { 
    return nil, err 
  } 
  var vote Vote 
  err = datastore.RunInTransaction(ctx, func(ctx context.Context) error { 
    var err error 
    vote, err = castVoteInTransaction(ctx, answerKey, question, user, 
     score) 
    if err != nil { 
      return err 
    } 
    return nil 
  }, &datastore.TransactionOptions{XG: true}) 
  if err != nil { 
    return nil, err 
  } 
  return &vote, nil 
} 

The CastVote function takes (along with the obligatory Context) datastore.Key for the answer that is being voted...

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