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OpenCV 3 Computer Vision Application Programming Cookbook

You're reading from   OpenCV 3 Computer Vision Application Programming Cookbook Recipes to make your applications see

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Product type Paperback
Published in Feb 2017
Publisher
ISBN-13 9781786469717
Length 474 pages
Edition 3rd Edition
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Author (1):
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Robert Laganiere Robert Laganiere
Author Profile Icon Robert Laganiere
Robert Laganiere
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Table of Contents (15) Chapters Close

Preface 1. Playing with Images FREE CHAPTER 2. Manipulating Pixels 3. Processing the Colors of an Image 4. Counting the Pixels with Histograms 5. Transforming Images with Morphological Operations 6. Filtering the Images 7. Extracting Lines, Contours, and Components 8. Detecting Interest Points 9. Describing and Matching Interest Points 10. Estimating Projective Relations in Images 11. Reconstructing 3D Scenes 12. Processing Video Sequences 13. Tracking Visual Motion 14. Learning from Examples

Computing an image histogram


An image is made of pixels that have different values. For example, in a 1-channel gray-level image, each pixel has an integer value between 0 (black) and 255 (white). Depending on the picture content, you will find different amounts of each gray shade laid out inside the image.

A histogram is a simple table that gives you the number of pixels that have a given value in an image (or sometimes, a set of images). The histogram of a gray-level image will, therefore, have 256 entries (or bins). Bin 0 gives you the number of pixels that have the value 0, bin 1 gives you the number of pixels that have the value 1, and so on. Obviously, if you sum all of the entries of a histogram, you should get the total number of pixels. Histograms can also be normalized so that the sum of the bins equals 1. In this case, each bin gives you the percentage of pixels that have this specific value in the image.

Getting ready

The first three recipes of this chapter will use the following...

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