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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Unleash the full potential of Embedded Linux with Linux 4.9 and Yocto Project 2.2 (Morty) Updates

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283282
Length 478 pages
Edition 2nd Edition
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Author (1):
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Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Table of Contents (17) Chapters Close

Preface 1. Starting Out FREE CHAPTER 2. Learning About Toolchains 3. All About Bootloaders 4. Configuring and Building the Kernel 5. Building a Root Filesystem 6. Selecting a Build System 7. Creating a Storage Strategy 8. Updating Software in the Field 9. Interfacing with Device Drivers 10. Starting Up – The init Program 11. Managing Power 12. Learning About Processes and Threads 13. Managing Memory 14. Debugging with GDB 15. Profiling and Tracing 16. Real-Time Programming

Configuring and Building the Kernel

The kernel is the third element of embedded Linux. It is the component that is responsible for managing resources and interfacing with hardware, and so affects almost every aspect of your final software build. It is usually tailored to your particular hardware configuration, although, as we saw in Chapter 3, All About Bootloaders, device trees allow you to create a generic kernel that is tailored to particular hardware by the contents of the device tree.

In this chapter, we will look at how to get a kernel for a board, and how to configure and compile it. We will look again at bootstrap, this time focusing on the part the kernel plays. We will also look at device drivers and how they pick up information from the device tree.

In this chapter, we will cover the following topics:

  • What does the kernel do?
  • Choosing a kernel.
  • Building the kernel...
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