It Must Be Hardware: Testing Hardware in Modern Game QA
While this chapter is relatively short, it’s also really important to take into consideration when testing games. It’s exceptionally difficult, if not impossible, to test games without using specific hardware to do so. In this chapter, we will explain how to build your hardware test sets, with an emphasis on mobile game testing. You will learn how to plan and optimize your test sets in order to meet your schedule and avoid issues in live games. At the end, we will wrap up the chapter by sharing tips on how to select and use your hardware for other gaming platforms.
In the previous chapter, we spoke in great detail about the differences in testing between different platforms. In this chapter, we will dive deeper into the core difference – hardware. What is hardware testing in the context of game QA? We can look it at from two angles:
- Testing whether the game works on a wide range of existing gaming...