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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
Languages
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

Implementing a bytecode interpreter

A bytecode interpreter runs the following algorithm, which implements a fetch-decode-execute loop in software. Most bytecode interpreters use at least two registers almost continuously: an instruction pointer and a stack pointer. The Jzero machine also includes a base pointer register to track function call frames and a heap pointer register that holds a reference to a current object.

While the instruction pointer is referenced explicitly in the following fetch-decode-execute loop pseudocode, the stack pointer is used almost as frequently, but it’s more often used implicitly as a byproduct of the instruction semantics of most opcodes:

load the bytecode into memory
initialize interpreter state
repeat {
   fetch the next instruction, advance the instruction pointer
   decode the instruction 
   execute the instruction
}

Bytecode interpreters are usually implemented in a low-level systems programming language such as C, rather than...

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