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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
Languages
Tools
Concepts
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials FREE CHAPTER 2. Implementing Counters and Health Bars 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Index

A

  • advanced features
    • implementing, for minimaps / Implementing advanced features for minimaps, How to do it..., How it works...
  • animated 3D UI warning
    • creating / Making an animated 3D UI warning, How to do it...
    • update function, transforming into coroutine / Transforming the update function into a coroutine
    • player warning / Always orienting the warning towards the player
    • floating effect, adding / Adding a floating effect
  • armor
    • used, for creating health bar / Creating a health bar with armor, How to do it..., How it works...

B

  • bar
    • creating / Creating bars that go up and down, How to do it..., How it works...
    • displacement phase, adding / Adding a phase to use more than one bar
    • bounds, adding / Adding bounds to our bar, Adding bounds and a phase, See also
    • phase, adding / Adding bounds and a phase, See also
  • bordered sprite / How it works...
  • button
    • animating, on cursor touch / Animating a button when the cursor...
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