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3D Environment Design with Blender

You're reading from   3D Environment Design with Blender Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

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Product type Paperback
Published in Jan 2023
Publisher Packt
ISBN-13 9781803235851
Length 344 pages
Edition 1st Edition
Tools
Concepts
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Authors (2):
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Abdelilah Hamdani Abdelilah Hamdani
Author Profile Icon Abdelilah Hamdani
Abdelilah Hamdani
Carlos Barreto Carlos Barreto
Author Profile Icon Carlos Barreto
Carlos Barreto
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1: Turn a Real Reference into a Realistic 3D Scene in Blender
2. Chapter 1: Most Common Modeling Mistakes That Prevent You from Achieving Photorealism FREE CHAPTER 3. Chapter 2: The Basics of Realistic Texturing in Blender 4. Chapter 3: Efficient Unwrapping and Texturing in Blender 5. Chapter 4: Creating Realistic Natural Plants in Blender 6. Chapter 5: Achieve Photorealistic Lighting in Your Environment with Blender 7. Part 2: Creating Realistic Landscapes in Blender
8. Chapter 6: Creating Realistic Landscapes in Blender 9. Chapter 7: Creating and Animating Realistic, Natural-Looking Water 10. Chapter 8: Creating Procedural Mud Material 11. Chapter 9: Texturing the Landscape with Mud Material 12. Part 3: Creating Natural Assets
13. Chapter 10: Creating Natural Assets: Rock 14. Chapter 11: Creating Realistic Flowers in Blender 15. Part 4: Rendering Epic Landscape Shots
16. Chapter 12: Using Particle System to Scatter Objects in Blender 17. Chapter 13: Finalizing the Landscape Scene – Lighting, Rendering, and Compositing 18. Index 19. Other Books You May Enjoy

Preface

Creating 3D environments is now more popular than ever. It’s a skill that every 3D designer should master. Whether you are or want to be a freelancer, or you’re simply a hobbyist, this book will serve you well.

This book will give you a great insight into how 3D works, starting by showing you the mistakes most 3D designers make that prevent people from achieving great results. I have taught more than 25,000 students and responded to hundreds of students’ questions. Trust me – I’ve seen it all. To give you the maximum value, there is no better way to start this book than to show you these mistakes and how you can avoid them. Then, in later chapters, we will dive into the creation of an epic landscape environment.

This book will give you enough knowledge and inspiration to create multiple environments, fill your portfolio, and attract clients and companies.

What makes this book special is that it’s sequential – each chapter moves you forward and contributes to the final result. We will only learn the things we need and anything you will learn, you will apply.

Each chapter will upgrade your skills and push you forward toward achieving the final result, which is the creation of realistic landscape environments in Blender.

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