Part 1: Introducing Artificial Intelligence in Games
In the first part of this book, you will receive a beginner-friendly introduction to the realm of artificial intelligence (AI) development in games. Once you have a solid understanding of its key concepts, you will be ready to start implementing a project leveraging these topics.
This part includes the following chapters:
- Chapter 1, Getting Started with AI Game Development
- Chapter 2, Introducing the Unreal Engine AI System