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Hands-On Game Development without Coding

You're reading from   Hands-On Game Development without Coding Create 2D and 3D games with Visual Scripting in Unity

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781789538335
Length 430 pages
Edition 1st Edition
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Author (1):
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Lucas Bertolini Lucas Bertolini
Author Profile Icon Lucas Bertolini
Lucas Bertolini
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Table of Contents (16) Chapters Close

Preface 1. Game Design - Introduction FREE CHAPTER 2. User Interface - Layouts and Shortcuts 3. Basic Concepts - Variables and Components 4. Getting Started - Object Placement 5. Object Behaviors - Adding Logic to Objects 6. Player Character - Components and Behaviors 7. Interactable Objects - Enhancing Interaction 8. Playing with Visual and Sound Effects 9. Enemy Logic - Basic AI 10. Enemy Components and Behaviors 11. A Bigger Challenge - The Boss 12. UI Interaction - Menu and Button Feedback 13. Gameplay HUD - Player UI and Dialog Box 14. Project End - Platform Selection and Building 15. Other Books You May Enjoy

Preface

Hands-On Visual Scripting with Unity is the first visual scripting book on the market. It was tailor made for a non-programming audience who are wondering how a video game is made.

After reading this book, you will be able to develop your own 2D and 3D video games and speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even just have fun.

The best thing about Hands-On Visual Scripting with Unity is that you don't need any previous knowledge to read and understand the process of creating a video game. It is our main focus to provide you with the opportunity to create a video game as easily and as quickly as possible.

Once you've read the book, you will be able to create player input interaction, levels, object behaviors, enemy AI, and your own UI, and then you'll give life to your game by building it.

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