Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
iOS 18 Programming for Beginners

You're reading from   iOS 18 Programming for Beginners Learn iOS development with Swift 6, Xcode 16, and iOS 18 - your path to App Store success

Arrow left icon
Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781836204893
Length
Edition 9th Edition
Languages
Tools
Arrow right icon
Toc

Table of Contents (34) Chapters Close

Preface 1. Part 1: Swift FREE CHAPTER
2. Exploring Xcode 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part 2: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying App Screens 16. Part 3: Code
17. Getting Started with MVC and Table Views 18. Getting Data into Table Views 19. Passing Data between View Controllers 20. Getting Started with Core Location and MapKit 21. Getting Started with JSON Files 22. Getting Started with Custom Views 23. Getting Started with the Camera and Photo Library 24. Getting Started with Search 25. Getting Started with Collection Views 26. Part 4: Features
27. Getting Started with SwiftData 28. Getting Started with SwiftUI 29. Getting Started with Swift Testing 30. Getting Started with Apple Intelligence 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Getting Started with SwiftUI

In previous chapters, you created the user interface (UI) for the JRNL app using storyboards. The process involved dragging objects representing views to a storyboard, creating outlets in view controller files, and connecting the two together.

This chapter will focus on SwiftUI, an easy and innovative way to create apps across all Apple platforms. Instead of specifying the user interface using storyboards, SwiftUI uses a declarative Swift syntax and works with new Xcode design tools to keep your code and design in sync. Features such as Dynamic Type, dark mode, localization, and accessibility are automatically supported.

Even though this book focuses on UIKit, a working knowledge of SwiftUI is beneficial as some iOS features, such as widgets, can only be implemented using SwiftUI. It also appears that SwiftUI is the way ahead for app development for all Apple platforms, but at present it does not have feature parity with UIKit.

In this chapter...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image