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Mastering Adobe Captivate 2019

You're reading from   Mastering Adobe Captivate 2019 Build cutting edge professional SCORM compliant and interactive eLearning content with Adobe Captivate

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789803051
Length 770 pages
Edition 5th Edition
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Authors (2):
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Dr. Pooja Jaisingh Dr. Pooja Jaisingh
Author Profile Icon Dr. Pooja Jaisingh
Dr. Pooja Jaisingh
Damien Bruyndonckx Damien Bruyndonckx
Author Profile Icon Damien Bruyndonckx
Damien Bruyndonckx
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Table of Contents (17) Chapters Close

Preface 1. Getting Started with Adobe Captivate 2019 FREE CHAPTER 2. Working with Standard Objects 3. Working with Multimedia 4. Working with the Timeline and Other Useful Tools 5. Developing Interactivity 6. Crafting the Graphical Experience with Styles and Themes 7. Working with Quizzes 8. Capturing Onscreen Action 9. Producing a Video Demo 10. Creating a Responsive Project 11. Creating Virtual Reality Projects 12. Using Captivate with Other Applications 13. Creating Accessible eLearning 14. Variables and Advanced Actions 15. Finishing Touches and Publishing 16. Other Books You May Enjoy
Capturing Onscreen Action

So far, you have learned how to create an eLearning course with text, shapes, audio, video, interactions, and quiz questions. Now, it's time to explore how Captivate 2019 creates simulations.

Software simulation modules enable you to teach skills, such as performing specific steps in an application, or demonstrating how a website works.

Recording software simulations can be compared to filming a movie. When filming a movie, the director wants to capture all the images, sequences, and shots he or she needs. In the movie industry, this raw footage is called the rushes. After filming, the director begins post-production. This is the stage where the raw material from filming is shaped into the final movie. Only the best rushes make their way to the movie theater while the others are discarded. The post-production phase is only successful when the filming...

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