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Learning Go Programming

You're reading from   Learning Go Programming An insightful guide to learning the Go programming language

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781784395438
Length 348 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. A First Step in Go 2. Go Language Essentials FREE CHAPTER 3. Go Control Flow 4. Data Types 5. Functions in Go 6. Go Packages and Programs 7. Composite Types 8. Methods, Interfaces, and Objects 9. Concurrency 10. Data IO in Go 11. Writing Networked Services 12. Code Testing

Objects in Go


The lengthy introductory material from the previous sections was the setup to lead to the discussion of objects in Go. It has been mentioned that Go was not designed to function as traditional object-oriented language. There are no object or class keywords defined in Go. So then, why are we discussing objects in Go at all? Well, it turns out that Go perfectly supports object idioms and the practice of object-oriented programming without the heavy baggage of classical hierarchies and complex inheritance structures found in other object-oriented languages.

Let us review some of the primordial features usually attributed to an object-oriented language in the following table.

Object feature

Go

Comment

Object: A data type that stores states and exposes behavior

Yes

In Go all types can achieve this. There is no special type called a class or object to do this. Any type can receive a set of method to define its behavior, although the struct type comes the closest to what is commonly...

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