Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Adobe Animate 2023

You're reading from   Mastering Adobe Animate 2023 A comprehensive guide to designing modern, animated, and interactive content using Animate

Arrow left icon
Product type Paperback
Published in Feb 2023
Publisher Packt
ISBN-13 9781837636266
Length 438 pages
Edition 3rd Edition
Concepts
Arrow right icon
Author (1):
Arrow left icon
Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
Arrow right icon
View More author details
Toc

Table of Contents (19) Chapters Close

Preface 1. Part 1: Getting Up to Speed
2. Chapter 1: Exploring Adobe Animate FREE CHAPTER 3. Chapter 2: Creating and Animating Shapes 4. Chapter 3: Animating with Symbols, Classic Tweens, and Motion Tweens 5. Part 2: Animating with Diverse Techniques
6. Chapter 4: Enhancing Animations Using Advanced Layers Mode 7. Chapter 5: Setting Up Characters Using Layer Parenting 8. Chapter 6: Physical Motion with Inverse Kinematics 9. Chapter 7: Creating and Manipulating Warped Objects 10. Chapter 8: Modern Rigging Techniques 11. Part 3: Exploring Additional Capabilities
12. Chapter 9: Making Interactive Art with Creative Coding Techniques 13. Chapter 10: Developing Web-Based Games 14. Chapter 11: Producing Virtual Reality Content 15. Chapter 12: Building Apps for Desktop and Mobile 16. Chapter 13: Extending Adobe Animate 17. Index 18. Other Books You May Enjoy

Exploring Adobe Animate

This chapter provides historical background information on Adobe Animate, discusses what it is used for in the industry, and explores some of its new features for 2023 and how to put them to use.

When new features are released, the software release notes usually just aren’t enough to give an in-depth description of how to use them – so, we’ll highlight each of the new features so that you can start using them right away. These include the new Envelope Deformers, and Flexi Bone creation and rigging capabilities of the Asset Warp tool and Warped Objects, the ability to edit Warped Object rigs, and the inclusion of Warped Objects within the document Library.

We’ll lastly perform a quick exercise with existing assets to jump-start our exploration of the software. You’ll come away from this chapter with a refreshed understanding of Animate as a creative platform for designers, animators, and developers.

After reading this chapter, you’ll come away with the following skills:

  • Understand the history of Animate and what the software can be used for.
  • Learn about the various document types and platforms that are supported.
  • Learn which features have been added to the software, what their purpose is, and how to put them to use.
  • Get started with Animate in assembling a quick animation for existing assets.
You have been reading a chapter from
Mastering Adobe Animate 2023 - Third Edition
Published in: Feb 2023
Publisher: Packt
ISBN-13: 9781837636266
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image