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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – adding planks to the pier with DupliFrames

DupliFrames are the stronger cousin of DupliVerts. It will take one plank and make dozens out of it and use the same object that you made to control the rails of the pier. The following steps will help you to add planks to the pier with DupliFrames:

  1. Now, with the RMB, select the cube you made to establish the length of the pier. In the Properties window, select the Object button in the header. It is the button with the cube on it. Change the name from Cube to Plank.
  2. In the 3D View's Properties panel in the Transform subpanel, set the Dimensions to X: 8.00, Y: 1.000, and Z: 0.150.
  3. Zoom out so you see the plank. Press G and move the plank to the land end of the rails.
  4. Press Shift + RMB and select the Pier Railing Path.
  5. Press Ctrl + P to parent the rails to the plank. Select Object from the pop-up menu.
  6. Zoom in to the plank. Select the plank and move it so that it is beyond the right end of the rails. Center it between the...
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