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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – dissolving between video strips with Video Sequence Editor

The next stage is to manipulate the video channels, move them, trim them, and create a transition between them:

  1. Move the Cam1 strip to Channel 3.
  2. Move the Cam2 strip to Channel 1 and put its left side at frame 1. Press the LMB to release the move.
  3. Move the Cam1 strip to Channel 2. Put its left side at frame 1.
  4. Select the Current Frame Indicator with the LMB and scrub it back and forth with the mouse.
  5. Watch what happens in the Video Sequence Editor – preview window as you press the H key to mute the Cam1 strip. When you press the H key while your cursor is over the Video Sequence Editor – sequencer window, the video channel is muted. With the strip muted, its image is no longer displayed.
  6. Now, as you scroll the Current Frame Indicator, you'll only see the Cam2 strip in the Video Sequence Editor – preview window, not the Cam1 strip above it.
  7. In the Timeline Editor window header, set the...
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