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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – pressing C for circle selection


The Circle Selector gives you a circular cursor to use in selecting vertices, edges, faces, and objects. The selection with the circle selector is cumulative. So, using it adds to the vertices that have been selected:

  1. Press the A key once or twice to deselect everything.

  2. Press the C key. Notice the circle around the cursor. Tap the LMB over the vertices to select them. You can also hold down the LMB and move the mouse to select more vertices.

  3. To stop the selection, use either the RMB or the Esc key.

  4. Press the C key again. Hold down the MMB while moving over the vertices selected earlier.

What just happened?

You learned about using the C key to initiate the selection of vertices by holding down the LMB and dragging the cursor, or clicking the LMB. You learned to press the RMB or the Esc key when you are done. Pressing the MMB instead of the LMB after pressing the C key deselects vertices.

Selecting with the Lasso Selection

The Lasso Selection is...

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