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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – adding the door and a portal

Now, you will bring in the cabin door and the portal. You will put the cabin door together with the portal window, and separate a copy of the portal window to use on the cabin:

  1. Press A to deselect everything. Choose Append from the File menu. Find 4909OS_09_sloop_door_window.blend. Append Cabin Door and Portal Window.
  2. Make a copy of Portal Window, and move it aside.
  3. Select Cabin Door and Portal Window. Press M, 2, and Enter to move the door and window to layer 2. Press 2 to go to layer 2.
  4. Press the NumPad 3 key to get the Right view. Move the mouse cursor so that it's centered on the door. Click the LMB to move the 3D Cursor there.
  5. Press Ctrl + 1 to get the Back view. Check that 3D Cursor is on the left side of the door.
  6. In the 3D View Header, select Object and then Transform from the pop-up menu and the Origin to 3D Cursor option.
  7. In the Properties panel, click the Materials button. Add Deck Material to Cabin Door. The Portal Window does...
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