Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Getting Started with SketchUp Pro

You're reading from   Getting Started with SketchUp Pro Embark on your 3D modeling adventure with expert tips, tricks, and best practices

Arrow left icon
Product type Paperback
Published in Apr 2023
Publisher Packt
ISBN-13 9781789800180
Length 658 pages
Edition 1st Edition
Arrow right icon
Author (1):
Arrow left icon
David S. Sellers David S. Sellers
Author Profile Icon David S. Sellers
David S. Sellers
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1 – User Interface and Beginning Modeling!
2. Chapter 1: Beginning with SketchUp Pro FREE CHAPTER 3. Chapter 2: Principal Tools, Axes, and Inferences 4. Chapter 3: Modeling with Groups and Components 5. Chapter 4: Drawing Tools – We Begin Modeling! 6. Chapter 5: Editing Tools – Making Big Changes! 7. Part 2 – Views, Animations, and Materials
8. Chapter 6: Camera Options 9. Chapter 7: View Options 10. Chapter 8: Materials 11. Part 3 – Advanced Modeling and Model Organization
12. Chapter 9: Entity Info, Outliner, and Tags Dynamically Organize Your Models 13. Chapter 10: Model Info and Preferences 14. Chapter 11: Working with Components 15. Chapter 12: Import, Export, 3D Warehouse, and Extensions 16. Index 17. Other Books You May Enjoy

Editing Tools – Making Big Changes!

In this chapter, we will use the Editing tools to make changes to basic Geometry! We will talk about how we can use the Editing tools to make changes to our Models and how to create new Edges and Faces using existing Geometry. While examining the Editing tools, we will also discuss how this impacts our Faces and Edges in the model, by looking at how and when to create and edit Geometry, how our edits might impact Face orientation, and how to use Guides to assist in our Editing workflows.

The following topics are covered:

  • Changing Geometry with the Editing Tools
  • Preselecting Geometry—Workflow Order of Operations
  • Move, Rotate, Scale, Push/Pull, Follow Me, Offset, and Flip Tools
  • Editing Existing Geometry and Creating New Geometry
  • Face Orientation
  • Tape Measure and Protractor Guides
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image