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F# 4.0 Design Patterns

You're reading from   F# 4.0 Design Patterns Solve complex problems with functional thinking

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785884726
Length 318 pages
Edition 1st Edition
Languages
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Author (1):
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Gene Belitski Gene Belitski
Author Profile Icon Gene Belitski
Gene Belitski
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Table of Contents (14) Chapters Close

Preface 1. Begin Thinking Functionally 2. Dissecting F# Origins and Design FREE CHAPTER 3. Basic Functions 4. Basic Pattern Matching 5. Algebraic Data Types 6. Sequences - The Core of Data Processing Patterns 7. Advanced Techniques: Functions Revisited 8. Data Crunching – Data Transformation Patterns 9. More Data Crunching 10. Type Augmentation and Generic Computations 11. F# Expert Techniques 12. F# and OOP Principles/Design Patterns 13. Troubleshooting Functional Code

Function parameters and arguments

In our sample function definition given by the following code (Ch3_1.fsx):

let circleArea radius = 
  System.Math.PI * radius * radius 

The radius identifier represents the function parameter, that is, the name for a value that is expected to be transformed by the function. The value supplied for the parameter upon the function use represents the function argument, as shown when we apply our function in the following code line:

circleArea 15.0 

15.0 is the function's argument in the preceding line.

The tuples preview

At this point, in order to reveal the further details about function parameters, a certain notion would be required, which logically belongs to a completely different language facility, specifically to data types. I'm talking about tuples. As it doesn't seem feasible to build an ideally straight storyline, I will provide a necessary preview here and then revisit the subject of tuples in later chapters.

A tuple (https://msdn.microsoft...

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