Part 4: Exploring Advanced Topics
In the fourth part of this book, you will be presented with some cutting-edge and experimental AI features within the Unreal Engine ecosystem. Additionally, you will gain knowledge on how to integrate these features within your own projects.
This part includes the following chapters:
- Chapter 12, Using Hierarchical State Machines with State Trees
- Chapter 13, Implementing Data-Oriented Calculations with Mass
- Chapter 14, Implementing Interactable Elements with Smart Objects