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Realistic Asset Creation with Adobe Substance 3D

You're reading from   Realistic Asset Creation with Adobe Substance 3D Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803233406
Length 486 pages
Edition 1st Edition
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Author (1):
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Zeeshan Jawed Shah Zeeshan Jawed Shah
Author Profile Icon Zeeshan Jawed Shah
Zeeshan Jawed Shah
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Getting Started with Adobe Substance 3D Painter 2. Chapter 2: Working with Assets in Adobe Substance 3D Painter FREE CHAPTER 3. Chapter 3: Working with Layers and Maps in Adobe Substance 3D Painter 4. Chapter 4: Working with Masks in Adobe Substance 3D Painter 5. Chapter 5: Working with Advanced Tools in Adobe Substance 3D Painter 6. Chapter 6: Working with Materials and Smart Materials in Adobe Substance 3D Painter 7. Chapter 7: Getting Started with Adobe Substance 3D Designer 8. Chapter 8: Nodes in Adobe Substance 3D Designer 9. Chapter 9: Blending Modes in Adobe Substance 3D Designer 10. Chapter 10: Creating a Television Shelf in Adobe Substance 3D Designer 11. Chapter 11: Adobe 3D Sampler at a Glance 12. Chapter 12: Getting Started with Adobe Substance 3D Stager 13. Chapter 13: Models, Materials, and Lights in Adobe Substance 3D Stager 14. Chapter 14: Cameras and Rendering inside Adobe Substance 3D Stager 15. Index 16. Other Books You May Enjoy

Preface

Adobe Substance 3D is a complete suite with everything that artists need to create stunning 3D digital materials. It can be complex to use, though. Thankfully, you’ve come to the right place for guidance!

With Realistic Asset Creation with Adobe Substance 3D, you will get a practical guide that won’t bombard you with reams of textual information. Instead, this is an interactive, project-based book that will give you a sound knowledge of Adobe Substance 3D and set you on the road to a career in 3D design.

This comprehensive guide will start you off with the rudiments of Adobe Substance 3D Painter, giving you the skills to work with layers, masks, shelves, textures, and more. Then, we will move on to Adobe Substance 3D Designer; you’ll become thoroughly acquainted with this node-based design tool as we progress through the book. The final section is devoted to Adobe Substance 3D Stager, which will allow you to build complex 3D scenes and visualize your edits in real time.

By the end of this book, you’ll have a sound knowledge of Adobe Substance 3D and will have the skills to build a comprehensive portfolio of work, setting you up for a career in 3D design.

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