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C++ Data Structures and Algorithm Design Principles

You're reading from   C++ Data Structures and Algorithm Design Principles Leverage the power of modern C++ to build robust and scalable applications

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Product type Paperback
Published in Oct 2019
Publisher
ISBN-13 9781838828844
Length 626 pages
Edition 1st Edition
Languages
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Authors (4):
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Anil Achary Anil Achary
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Anil Achary
John Carey John Carey
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John Carey
Payas Rajan Payas Rajan
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Payas Rajan
Shreyans Doshi Shreyans Doshi
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Shreyans Doshi
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Toc

Table of Contents (11) Chapters Close

About the Book 1. Lists, Stacks, and Queues 2. Trees, Heaps, and Graphs FREE CHAPTER 3. Hash Tables and Bloom Filters 4. Divide and Conquer 5. Greedy Algorithms 6. Graph Algorithms I 7. Graph Algorithms II 8. Dynamic Programming I 9. Dynamic Programming II 1. Appendix

Introduction

In the previous chapter, we discussed the divide-and-conquer algorithm design technique, which solves a given problem by dividing the input into smaller subproblems, solving each subproblem, and subsequently merging the results. Continuing our theme of algorithm design paradigms, we will now look at our next topic: the greedy approach.

On each iteration, a greedy algorithm is one that picks the 'seemingly best' alternative. In other words, a greedy solution to a problem composes a globally optimal solution to the given problem from a series of locally optimal solutions. For example, the following screenshot shows the shortest path that a car can take from Dulles International Airport in Washington DC to an office building in East Riverdale. Naturally, the path shown is also the shortest for any two points on the path that are not the starting and ending points:

Figure 5.1: A route from an airport to an office in Washington DC (Source: project-osrm.org)
Figure 5.1: A route from an airport to an office in Washington DC (Source: project-osrm...
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