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Gamemaker Essentials

You're reading from   Gamemaker Essentials Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784396121
Length 154 pages
Edition 1st Edition
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Toc

Chapter 4. Objects

In this chapter, we will take a look at the object resource in GameMaker. We will look at how they are structured, how they work, and what can be done with them. We will then use the drag and drop functions to create a simple game and broaden our understanding of how objects work.

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